All products02 / COURTSIDE

Capture the game at the speed of play.

Live Stats runs the scorer's bench. A Windows desktop workstation with a full FIBA basketball rules engine, one-key actions, a 14-zone shot chart and undo — and an event stream that syncs safely from any arena network, fanning out live to public pages, widgets and video, and to data partners through a scoped API and HMAC-signed webhooks.

109 msmedian click-to-consumer latency
Offlinefull match without network
FIBArules engine built in
PRODUCT VIEW / ENGLISH UIINTERFACE CONCEPT BASED ON THE WORKING DS2 PRODUCT
LIVEDS2 LIVE STATS / BASKETBALLQ4 · 02:18
FALCONS
76:72
WOLVES
12 Carter●●●07 Reed●●●23 Novak●●●03 Ellis●●●15 Moore●●●
32×
CAPABILITIESWHAT THE SYSTEM DOES

Designed around the work, not the software.

An offline-first desktop workstation for basketball play-by-play, shot charts and reports — with live output measured at 109 ms to the outside world.

01

Guided live capture

Large action targets, roster context, keyboard shortcuts and one-key undo. Corrections are rebroadcast, so every downstream consumer sees the fixed event, not a hidden rewrite.

02

A real FIBA rules engine

Fouls and bonus, timeouts per half, substitutions, possession arrow and opening tip, shot-clock context, and an Instant Replay System with coach challenges — encoded as rules, not conventions.

03

Shot charts and linked events

Fourteen FIBA shot zones mapped from click coordinates, 23 event types, and Synergy-style linked chains: rebound to miss, steal to turnover, free throws to foul, AND-1.

04

Offline resilience

Every event persists locally, carries a UUID the server dedupes, and drains with exponential backoff when connectivity returns. Deletes survive as tombstones — nothing is lost or duplicated.

05

One bench, many screens

Projector and scoreboard windows, a LAN /tv page plus txt, xml and json feeds for vMix, OBS and CasparCG, and UDP/TCP output to Bodet and Daktronics scoreboard consoles.

06

Official outputs

The official KSS/FIBA scoresheet as a one-click A4 PDF, silent printing of box score and shot chart with copy count, and JSON, XML and CSV match export.

WORKFLOWHOW IT OPERATES
01

Pair

Enter a one-time match key — no login at the bench. The key binds to the device; takeover is explicit.

02

Capture

Record scores, shot locations, rebounds, assists, fouls, substitutions and clock context live.

03

Verify & sync

Review the action log, correct events, print reports and let the verified state reach every consumer.

OPERATIONAL PERFORMANCE

Built for the conditions sport actually creates.

Performance is more than raw speed. It is continuity at the venue, clarity for the operator, trustworthy data and predictable output for every connected audience.

Latency109 ms median

Measured on production from the scorer's click to an external WebSocket consumer (84 ms best).

IntegrityGap-proof

Monotonic sequence numbers let any consumer detect a missed event and self-heal with a delta call.

SecurityDevice-bound

A match key binds to one machine, played matches lock against late writes, and takeover is explicit.

DistributionAPI & webhooks

Scoped partner tokens with plan-based rate limits, plus HMAC-signed webhooks with delivery logs.

MADE FORStatisticiansTable officialsLeague operationsBroadcast teamsData partners
CONNECTED WITHDScore CoreWeb & WidgetsDS ScoutvMix / OBS / CasparCG
LET'S BUILD THE NEXT MATCHDAY

Start with one tool.
Connect the whole game.

Tell us how your competition works today. We'll map the shortest route to a more connected operation.

Book a product walkthrough