From a play to a video clip. Without searching through footage.
DS Scout maps recorded games to their event stream. One click on a point, foul or substitution opens the video moments before the action, and any recording stored on the platform can be cut into a 16:9, 9:16 or 1:1 clip. Basketball runs live today; the handball and volleyball pipelines are deployed and awaiting activation.
PRODUCT VIEW / ENGLISH UIINTERFACE CONCEPT BASED ON THE WORKING DS2 PRODUCT
NCT76Q4 02:1872UNI
CAM 01 · MAIN COURT
FULL GAME TIMELINE01:24:38
23AST2
Q4 · 02:18#11 COLE · MADE 2PT
DS SCOUT IN ACTIONREAL PRODUCT INTERFACES
01 / PLATFORM OVERVIEWFrom a play to a video clip.
The product story is immediate: connect sports data to footage, find the right frame and move into a protected clip workflow.
02 / ACTION MAPPINGEvery action opens the right moment.
Filter the official action stream, select an event and use the synchronized video timeline to create a clip in 16:9, 9:16 or 1:1.
03 / MULTI-SPORT SYSTEMThree data sources. One video infrastructure.
Basketball, volleyball and handball keep their sport-specific data while sharing video mapping, clipping, highlights and secure delivery.
CAPABILITIESWHAT THE SYSTEM DOES
Designed around the work, not the software.
Live streams and match recordings mapped to the official play-by-play — clips, highlights, AI commentary and forensically watermarked delivery.
01
Action-to-video mapping
The official play-by-play streams in live from the digital scoresheet and the courtside stats feed — authenticated, idempotent, with automatic sequence-gap healing — so every event is an indexed entry point into the recording.
02
Smart time alignment
Per-source ingest-delay compensation with an operator calibration panel, scoreboard OCR for archive recordings, and a provenance hierarchy so a better timestamp source always wins. One click lands just before the play, so you see the build-up.
03
Clips and highlights
Set in and out points and export 16:9, 9:16 or 1:1 with blurred reframe. Per-action clips are pre-cut nightly for instant download, and game reels and per-player Spotlight reels assemble from impact-weighted events.
04
AI commentary in Serbian
Commentary scripts are generated from the real event data — numbers to words, name phonetization — then voiced by TTS into a stitched audio track with subtitles, watchable on the match page or mixed into a clip.
05
Role-based workspaces
Player and club dashboards, a fifteen-section admin console, registration approval and per-user sport scoping keep each audience inside the footage it should see.
06
Protected delivery
Signed playback and download URLs carry the viewer's identity, every delivery is logged, and an inaudible 128-bit audio watermark can name the leaking account from a clip as short as eight seconds.
WORKFLOWHOW IT OPERATES
01
Connect data
Bring the sport's event source and the match recording or live stream into one timeline.
02
Find the moment
Every mapped action opens the recording seconds before the play begins.
03
Create the clip
Choose the action, duration and format, then deliver it signed, logged and watermarked.
OPERATIONAL PERFORMANCE
Built for the conditions sport actually creates.
Performance is more than raw speed. It is continuity at the venue, clarity for the operator, trustworthy data and predictable output for every connected audience.
NavigationEvent-indexed
The official play-by-play replaces manual scrubbing through an entire recording.
IngestSelf-healing
Sequence-gap detection pulls missed events automatically — verified end to end in production.
Processing~100 ms clips
Pre-cut clips are stream copies, not re-encodes; only reframed formats re-encode.
ProtectionForensic
A watermark registry and an admin inspection tool resolve a leaked file to the account, clip and delivery time.